Apr03
1.6 is out!
posted by Stuart * 3 comments
Control tweaks, full-screen portrait mode and more games!
Control Tweaks
This version brings some minor control tweaks, a full screen mode to portrait play and also a great list of new titles.
The control improvements for this release are relatively minor, but really help with games that don't use all 8 directions of the stick. If you start up Jupiter Lander or Lemans, you'll notice the controls are now restricted to left / right motions only, leaving less room for error when you're trying to land on the 10x platform or navigating past a some serious congestion. We can also restrict to 4-way directions for games like Nebulus and Boulder Dash® II.
Full-Screen Portrait Play
The next feature we want to draw attention to is full-screen in portrait mode. The feature is not immediately obvious (and we will fix that in an update), but you will see a transparent icon at the top of the display, which I have highlighted below

New Games
This post wouldn't be complete without listing the new titles available, and so without further ado here they are:
Paid titles:
- Space Taxi (OF)
- Super Pipeline I
- Super Pipeline II
- Boulder Dash® II (OF)
- First Star Software, Inc. I (99¢)
- Bristles™ (OF)
- Panic Button™
- First Star Software, Inc. II (99¢)
- Flip and Flip™ (OF)
- Millenium Warriors™
- Wizball
Free Titles:
- Hover Bovver
- Mancopter (OF)
- Express Raider
- O'Riley's Mine (OF)
Note: The (OF) indicates support for OpenFeint leaderboards.
3 Comments
Thanks for improving the app! It’s not the real thing (duh) but as close as can be on the iPhone! Great work! Ever thinking about an Amiga version?
Great technical demo.
Only 2 things let this down.
1. The controls are useless.
2. I still have original c64 games why do I have to purchase them again?
The emulation runs fine. The front end is really cool.
Have you ever thought of adding the ability to connect to a ps3 and / or wii wireless controller?
Both use bluetooth.
This would at least make the games playable.
At least I would be able to feel my movement and associate it with whats happening on screen.
The touch screen wasn’t made for the input method these games rely on.
It would be a huge step towards making it a proper usable application rather than just a technical demo.
Thanks for making it free today.
Thanks for the half a trip down memory lane.
iPad version? It would be great on that big screen.










